Platinum End:
Ajin
Category: Uncategorized
Topics that don't need a category, or don't fit into any other existing category
Favorite videogame trailers
Trailer #3The Legend of Zelda: Tears of the Kingdom OST
Nier: Automata The End of Yorha - Official World Overview: City Ruins Trailer
9S
NieR:Automata The End of YoRHa Edition | 9S Character Trailer
Kingdom Hearts 358/2 Days (DS) Trailer
Tales of Innocence trailer
When stuff is gone its gone - aka. don't trust the internet to keep your data safe
Some might recall the last time I had to replace a service. Namely JSFIDDLE*, which suddenly decided to unlist all my fiddles. (as of end2024 they made "seeing ppls lists of fiddles a premium features. Good luck staying organized hah)
My solution ? Code a simple php and js to list my code like this. Also keeping a (roughly a few months old) backup on github too, just incase)
--------And today ?----------
Well. Bowlroll blatantly deleted /all/ of my 30 models I had uploaded.
No questions asked.
Had I not kept backups. I'd have lost the work of the past 4 months.
forever ...
I quickly whipped [src ] up an alternative solution that renders a preview image and allows zip download. (Just like bowlroll. Minus the rules, toxicity, japanese exlusivity and hard-to-migrate stucture. And the stupid UI. I hate it.)
Eitherhow. I suppose you could say I was "let of with a warning".
I also backup my images drawn, my youtube videos uploded any my cod programmed on my own servers and places.
Don't. Trust. The. Internet. to keep your stuff safe.
The adage "if it's on the internet just once..."
Is false for your own data.
- alcea.
*(I also have a codepen... can't be sure that will be around forever either huh ?. Replit also disabled all rendering for repls. Unless you pay up. lovely.)
Reinstalling Switchroot / Anroid on the Switch OLED
Buy a premodded Switch. Make em install Android. It'll be fun.
And fun it was. Until today, when I accidentally updated my switch from HOS 18 to HOS 19, burning fuses in the process.
Burnt fuses means the emunand needs to be recreated, and apparantly it also means the Switchroot Android 14 is now defunct. Great. So what could never happen on my V1 Switch (the android there is 4 years old)
So what to do ? Cry ?
.. Ofcourse not. Retry retry retry.
Download Android 11 https://download.switchroot.org/android-11/nx-tab-beta2.75-20230705-rel.7z% https://wiki.switchroot.org/wiki/android/11-r-setup-guide Drats. Not. working.
Retry that odin image from before the update ? Well. not only did odin not backup my entire sd (hidden partition ? we'll omit that), but I even got "fuses don't match errors" - Who'd have thought a hekate made process - Lineage OS could require matching fuses ? And all due to one lil folly of pressin "A" on an update prompt on StockOS..
Next thing ? Well. Try a donor 128 gb card (cause I didn't want to mess with the -working fine in stocksys and emunand 512 one):
- attmempt ?+#Android 14 #Switchroot .. https://download.lineageos.org/devices/nx_tab/builds https://wiki.lineageos.org/devices/nx_tab/ cause the seller had that on here too.
And ? Well. no. not working. Board was not initialzied properly. Hang prevented https://gist.github.com/Azkali/1d65ea4dc1bad755b1af982f13266384
Grrreat ?!. Updating the sdloader of the hwfly chip did nothing.. And now ? Well. This sucks.
I cna get LineageOS to boot from hekate (splashscreen shows), but the familiar "USB3 enabled" won't show.
more tries ? Well cool. How about more errors ?
More reformatting. And then, just as watching this video https://www.youtube.com/watch?v=DFT2Hyp-rFc makes me sad, as I did all that and just could not get the recovery to show up ...
Boom! A different error. "Joycon ini malformed"
As Dr.House would say "something changed, change is good !"
And right this is.
Suddenly the recovery opens !
Next thing: fomat userpartition and system partition, and...
Yay yay *dances. And after all is said and done: *Android 14 * EmuNand and stocksys
run happily alongside in my OLED Switch again. I'll never let it go again and to prevent updates, I'll autoboot to EMUNAND and block all nintysevers there, + dtnms
So, Crisis (as seen here) averted !
- Cea
..
MMMD / VRM - Vroid MikuMIkuDance resources
New: •bowlroll (2) •booth •BLENDER-py-Scripts (2)
Tools for MMD / Vroid (might also be here):
Playback:
♡ MikuMikuMoving - allows for lipsyncloid (for creating lip movement motion from audio)
♡ WebRenderer - written by me, supports pmx, vmd, cameramotion, up to two models, animated stages (via vmd) etc.
♡ vrmviewer - a webrenderer for viewing vrm files (vrma motions)
♡ DAN☆SING - Supports mocopi (same dev as DSSc)
♡ (MikuMikuDance - nice.. but probably overshadowed by MikuMikuMoving, has a kinectv2 plugin tho)
♡ DollDancer MQO Pocket kinda sucks(Android)
Editing:
💝 PMXEDitor - De-Facto tool for editing and partial modelling. Incredibly useful (EyeWeightpaint) BoneModel2Blendshape
PMXE Trix
Mirror Mode:
It's in the [E] MOV pop-up as a checkbox. It only works if the model is perfectly symmetrical.
One vertices out of place on one side and it won't get mirrored in your movements.
https://www.reddit.com/r/mikumikudance/comments/196wqql/pmxeditor_mirror_mode/
How to "convert" bone morphs to regular morphs: / Create morph blendshape from facerig move
1.Open the "bone" model and apply a transform via "Transform view"
2. File (F) - save (in TRANSFORM VIEW WINDOW) - as new pmx file, f.e. "mouth_open.pmx"
3. Morph tab -> right click and add a new morph:
4. now in the newly opened "Morph Editor window" select Edit (E) -> OPEN
5. Open the "mouth_open.pmx" (or whatever you made)
6. Append. 10. close the morph editor and you now have a new morph in the view.
(you can test it in transform view)
ibb.co/1X7cLvt#https://i.ibb.co/C9mLz13/Screenshot-2024-12-08-08-25-38.jpg
https://www.youtube.com/watch?v=If6KQASKFV4&feature=youtu.be
https://www.deviantart.com/aoimatsuri/art/1139722367
https://ry3yr.github.io/SampleWebMMD/bone2blendshape.gif
split off material
Useful for segregating mesh part
https://www.deviantart.com/aoimatsuri/art/1140647003
https://m.youtube.com/watch?v=eec6alqCU5A
❤️ VroidStudio (releases)Changelog - easy to use vrm modelling tool, which exports to prerigged vrm (use version 1.26 with VroidXYTool)
OtherCharacterCreators: ♡iClone
♡[!]
Daz ♡ Vkatsu ModelStudio w. terribad pmx export.. ♡ MakeHuman
♡ MarioBastioLab (BlenderPlugin) ♡ CharacterCreator (can rig too -> outputs an accurig fbx)
❤️ DSSc - incredible tool for conversion pmx2vrm, fbx2vrm. Is with mixamo, for allowing easy rigging of unrigged models ! (can produce huge vrm with many blendshapes)
❤️ PMX2VRM Converts pmx2vrm ? (You can reassign the blendkeys to blendshapes via BlendshapeClipEditor) alt (rq unity 2022)
♡ Vrm2Pmx - most advanced pmx exporter, will produce horrible facial but amazing body bones. faces can be fixed with vroidplaypark.
<
p>
♡ FBX Exporter PMXE Plugin. Converts pmx to fbx while retaining bones, blendshapes rigids etc
♡ TSO2PMD TSO2PMX Converts 3dcg tso models to pmx (pass: LuminousBizTso2PMXENEN1324 )
❤️ XNLAra 2 PMX
♡ PMXTailor [Will (re)apply hair physics to pmx export if you set a bonegroup (1 group only!) b4 exporting vroid->vrm first])
❤️ VroidPlayPark - another pmx exporterwith great facials use with pmxdressup and vrm2pmx to produce a wellrdounded pmx FixTransparencyError(viaMaterialReorder) (fix texture issues in face with vrmtexturereplacer) is ok w. DressPhysics
fix face texture info
Turns out moving
4000_N00_000_00_FaceBrow_00_FACE (Instance)
3000_N00_000_00_FaceEyeline_00_FACE (Instance)
to the TOP of the list will fix /most/ issues.
(IF you have a white Background it will be barely visible)
OR:
Set opacity to (0.9) for VroidPlayPark Model to fix transparency issues in webrenderer:
* 4000_N00_000_00_FaceBrow_00_FACE (Instance)
* 3000_N00_000_00_FaceEyeline_00_FACE (Instance)
perfect vrm2pmx
* vrm2pmx = has perfect textures but terribad blendshapes (f.e. eyebrows going over eyes)
* vroidplaypark = sucky textures (transparency err) but PERFECT #blendshapes
=>
export twice,
copy blendshapes in pmxe from vroidplaypark pmx model
delete blendshapes in vrm2pmx pmx model and then paste vroidplaypark ones from clipboard.
DONE.perfect #vrm to #pmx conversion !
❤️ PMXDressup - able to fix many issues with pmx files, recombining, bone fixing etc. Aided in creation of 2B port
♡ PMXLinkCorrector - easily fixes false paths in a pmx file. (Can be used with PMXDressup if you want to keep a single tex folder)
VRMTools: * VRMTextureReplacer * VRMSizing * BlendshapeClipEditor VRM Browser Editor(online)
ModelRip / Conversion (F.e. from resources suchas xnl XPSModels (2) (3) (4), Open3DLab, models-esource, P3DM, (dan)booru mmd archive,VktsuCards)
❤️ Noesis - my defacto preferred method for converting models. Can even handle NieRAutomatas format and carry to fbx (with texures), has pmx export plugin ! -(Use -flipax 2 -scale 7.982117178014484 at export to flip your pmx2fbx conversions)
♡ Vrm ONE Editor an editing tool that allows you to connect any 3D object to a specific part of the VRM body and link the movement.
♡ Blender - useful tool. (Use Blender 3.6 for pmx ex/import and vrm handling. Use 2.9 lts for CATS plugin [Rig via VRM for Blender]
Blender Trix
Subdivide:
Add more vertices to a mesh surface:
left click the mesh part you want to subdivide
right click -> subdivid
Now you can save/export your model whichever
This is especially useful if you want to sculpt facial expressions on low poly models

Merge or Join Geometry
- Blender:
- Enter Edit Mode (
Tab
key). - Press
A
to select all vertices. - Use
M
to bring up the merge menu and choose By Distance. This will merge vertices that are very close to each other.
- Enter Edit Mode (
=> This is useful for FaceIT (Blender Addon), so it won't throw the "multiple surfaces" error
Disconnect model part
1) Object mode
2) Ctrl numpad3 (optional)
3) Edit Mode
4) Press "P" -> "By loose parts"
(now you can freely move the newly made parts)
https://www.youtube.com/watch?v=HC8yIl9VipY
❤️ CATS Blender Plugin - Allows to export pmx to fbx WITH Blendshapes INTACT (Requires Blender 2.93) [CATS for Blender 3.6 (up to 4.2)]Demo(oftentimes the last resort for xps->fbx export in BLENDER)
♡ FaceIt (Blender) - Plugin to apply custom shapekeys to face meshes. mmd.facefaceit_expressions_mmd_new.blend
♡ Unity - (The best unity vrm2pmx editor is denoms edit - which only fails at twirl motion) use version 2020.3.0 2019.4.31f1 , (PMXExport&Dependencies DLD) ohand) (unity vrm export[↓])
• you can toss any rig model (pmx, xps,fbx) into unity and «[select] -> humanoid» to attempt vrm conversion (univrm)
Open Unity Project immediatly
@echo off
start "" "C:Program FilesUnityEditorUnity.exe" -projectPath "C:UsersUserDocumentsPMXExporter_OldNew Unity Project"
*Rigging
❤️ (online) mixamo - produces rigs that can be directly carried over to vrm via DSSc.(Make sure your model is humanoid and properly textured, Noesis preview models) MixamoBlenderPlugin
♡ (online) Heat.Tech Rigger
❤️ Accurig - program for rigging, will erase existing bones&blendshapes (Use FBXtoVRM_EXPORT200k to export accurig2vrm) Demo[2] Accurig working necktwist
(If fbx200k export fails or the bones are weird
toss the accurig into unity export as humanoid vrm)
68 ,"首","36.joint_CC_Base_NeckTwist01", => 首
69 ,"37.joint_CC_Base_NeckTwist02", => bone10
70 ,"頭","38.joint_CC_Base_Head", => 頭
Just picked two bones with one in between, assigned 首 and 頭 to em.
Then dropped the head.pmx onto theaccurig-body.pmx and voila, working neck twist
https://ibb.co/n16J8ft
https://archive.ph/aUB4K/faa983cfb6bbb766ad85ed048502ac829bb32523.png
♡ Rigify - Blender pluging for rigging.Built into all versions of blender iirc.
❤️ VRM for Blender (↓) KindaHard...
♡ Mal's VRM Blender plugin
Other Tools
♡ MMD Face Expression chart Chart & Namelist for most common mmd blendshapes expressions
♡ Ninjaripper Tool to extract 3d scenes from Directx11 games & Emulators Demo]
♡ Vulkan Ripper [paid]
♡ OpenGL Intercept
♡ FinModelUtilityfor extracting models from various GCN/3DS/PC games
♡ UABE Avalonia for newer Unity game Extraction
♡unity asset extractor(nesrak1 version fixes textures on 2021+ projects) useful for extracting videogame models
♡unitypackage-extractor
♡ UEViewer Tool to extract UE Assets (Rqs Noesis mod to unswizzle textures) [Export as gLTF & png migh fix texture swizzle]
♡ Unswizzle tools raw texture cooker winx64 tool
♡•SwitchToolbox •Hactool Switch specific *♡nx-dumptool
♡ VMD Scripting Tools - Aids in.. repairing pmx apparantly. I haven't gotten much use out of it beyond checking compatiblity between pmx models and vmd motions. ♡ Youtube Video Tuts (-> mine)
•MocapHardware: [DIR]
*IMUs:
♡ Mocopi SlimeVR-App+Mocopi
♡ SlimeVR
*Cameras:
♡ DollarsMocap
♡ AprilTag
♡ Kinect ♡ MikuMikuCapture
Playlist
Fav Developers
Games
Big:
Capcom (MMBN, MMSF)
Small
h.a.n.d (KH 358/2, )
ILCA (Pokémon BD/SP)
Thoughts on topics & Happenings
2024/08/10 Apple 2024 Keynote
Stunning animations - shorts
Fediverse Review
Why SocialMedia is superfluous
Mastodon (+/-)
+ Great API (ratelimits to 300 postsminute), requires specific #pagination
+ Nice & #customizable userinterface
+ post #edit function
+ Account deletion are immediate …
0 500 charalimit
- but posts may very well stick around in othger instances as #cache .. You can’t delete them. #ever
- #ActivityPub is terrible at #synchronizing posts across #servers
- cannot lock account post from past ( #twitter , #bluesky can!)
- defederation is a wonky feature at best, mutes&blocks are as in other socialmedia
- broken waybackarchive for 420 instances
Verdict: Do not use.
(Don’t use #Bluesky, #Threads, #Twitter either)
( #Akkoma uses the same api structure, has emoji reacts and allows editing the post state after the fact)
=> Use Akkom instead, but mamny demerits still apply !
Writefreely
+ good interface + markdownedit
+ has rsscfeed and federates (with terribad #Activitypub
- instances die alot
Verdict:
Only use with many backups.
Blogplatforms preferred.
HTMLy f.e.
Pixlfed
+ good interface
+ Instagram import …
- .. But no way to move content from one instance to another…
Verdict:
Use sparingly, or selfhost
Writefreely
+ good interface + markdownedit
+ has rsscfeed and federates (with terribad #Activitypub
- instances die alot
Verdict:
Only use with many backups.
Blogplatforms preferred.
HTMLy f.e.
Pixlfed
+ good interface
+ Instagram import ...
- .. But no way to move content from one instance to another...
Verdict:
Use sparingly, or selfhost
Code Complexity Scale
Instead of noting down the most complex coding problems I've encountered sofar,
I instead wrote another code to list them for me.
Currently this list is unordered, and I may include a lil "comment" (via more program code, what else ?).
The "complexity" number is chosen after a bit of deliberation (altho technically, if I encounter harder problems, I might have to reconsider ? especially if we scale /10).
Some will appear empty, for now. That might or might not change (Altho JS/PHP/Python are my main languages)
Direct Link
-Alcea