Since bowlroll decided to delete all the 30 models I uploaded to its service on 2024/11/24 (many of em entirely made by me, some painstakingly retextured and rigged):
I'll upload my stuff here now
Previews are available on my vroid hub (probably ? unless they go maverick aswell)
-alcea
2. beatless_lacia - - (2025|02|27) [VROID] DL
3. dn_misaamane_(coda) - (2025|02|17) [VROID] DL
5. sonic_cream_(vroid-hybrid) - (2025|02|16) A hybrid creamteherabbit version (head: vroid, mesh, sonicdreamtem)
6. sonic_cream_(dreamteam) - (2025|02|16) Bah. Cream is always such a drag to work on. Can't make the eyes close properly...
11. ygodm_amelda - (2025|02|11) [VROID] DL Amelda from DOMA (WakingTheDragons) yugioh Arc
12. ygodm_ishizuishtar - (2025|02|11) DL Lil hybrid ishizu model (body: ygo frontlines, face: vroid)
14. ygo5ds_carlynagisa_(ds) - (2025|02|10) [VROID] DL As extracting models from tag force 4 is a pain.. I remade her from scratch.. (100th model !)
15. ajin_yuutosaki - (2025|02|09) [VROID] DL
18. RMZ_Ciel_pinkdress - (2025|02|07) DL Ciel model based on an old pixiv artwork of mine
21. mirainikki_yunogasai_(eternaltimenspace) - - (2025|02|05) [VROID] DL Final Yuno Gasai
22. RMZ_zero_mythos - (2025|02|04) [VROID] DL A lil Rockman Zero Mythos model
29. YusakuFujiki_CloudStrifeVer - (2025|02|01) DL A YusakuFujiki (CloudStrife) Advent Children version. Pretty !
36. dfc-izelaire - - (2025|01|13) an AES key, UEViewer, a GTFL Export (textures) and psk export later and she is here. phew
38. neria - - (2025|01|11) - 1st unreal engine model.. And a real fail, Fromaccurig acting up', to hair being vertex stuck to the body,
and the vrm export not working.. maybe remove longhair b4 accurig n readd later in pmxe?
45. toi_iria - (2025|01|05) Iria form TalesOfInnocence (recyling the fake texture blendshapes from ange)
46. kh_xion - (2025|01|05) A lil Xion model made in Vroid Studio (added LunarEclipse via VRMOne tool) [VROID]
47. cper_lucy - (2025|01|05) Lucy (CyberPunkEdgeRunners) based on a model I found on Sketchfab. Rigging her was noot fun.
48. ffvii_cloudstrife-ac - (2025|01|04) Based on the nexusmod FFVIIR mod (PMX2VRM flipped up the eyeball weights..
had to reExport in unity for em to look good...
50. toi_ange - (2025|01|03) First model that combines semi-texture blendshape (mouth) and sculpt blendshape (eyes))
FaceIt cannot work with anime faces.the mouth will not work (FF Brave Eyivus models were fine, as theyhad a mouthgap
53. ffvii_aerith - (2025|01|01) Face-Blendshapes done via FaceIT, body via accurig
had to create "close eyes" blendshapes in PMXE as FaceIT flips those up always.. wat.
54. reynatis_moa - (2025|01|01) DL Moa from reynatis. Had the same eye issue as sari..
and vrm-blendshape&texture editors CRASH on edit. nice. Bet her umbrella ist he issu :) (Readded rigged hands to complete the model (via accurig))
55. nier_adam - (2025|01|01) Made face features with FaceIT (Blender) Body rig still incomplete, vroid one works fine tho. odd huh.
56. acr_ash - (2024|12|31) FaceIt was not having the "face". And I accidentaly have the head mesh duplicated now.. grrreat.
You'd think having to sculpt the blinking and mouth move by hand was enough...
57. drakengard_zero - (2024|12|31) Zero from Drakengard. Her right eye was so busted I had to replicate the left and use it as right (behind the flower) ugh
58. twewy_nekusakuraba - (2024|12|31) Looks like PMX2VRM needs T-Pose stance models so it can work ? (A-Pose models will err "Cannot read model")
59. haven_yu - (2024|12|30) Yu from "HAVEN" - had to disable some tex from the fbx.
Again, the pmx2vrm caused excess hearteyes etc. which I disabled via transparent texture replace
60. rnr_subaruhoshikawa - DL (2024|12|30) [VROID] Had to use DSSC and replace the heart etc emotes after adding hair in pmx.
61. nier_kaine - (2024|12|29) DL pmx2vrm makes the vrm work
62. apex_alter - (2024|12|28) DL Getting the .cast file work together with the .obj was a bit meh. But putting em ontop of e.o. and exporting into fbx in blender helped
63. tott_rubianatwick - (2024|12|26) DL
64. tott_caiusqualls - (2024|12|26) DL Based on TalesOfRay version
65. gy_barokvanzieks - (2024|12|25) DL Barok had way too many hand- meshes. Dang.
66. ergoproxy_rel_mayer - (2024|12|24) [VROID] tDL Combining mesh (vrm2pmx) and blendshapes (vroidplaypark) = perfect pmx export !
67. tloz_hw_link - (2024|12|24) Somehow adding the eye control bone glitches link's right hand side index and pinky finger. So I left it out
68. pl_katrielle - (2024|12|23) DL Texture-only-Blendshapes were a no go for vrm so I had to make a new head in VROID...
72. sonic_spring_cream - (2024|12|21) Cream ! (I had to go Collada (Noesis) -> Blender -> CATS -> MMD Tools -> VroidPlayPark... and use another head for cream (cause the og had no bones !)
75. aonoex_rinokumura - (2024|12|20) DL Rin from AoNoEx
76. blessonline_lorien - (2024|12|20) First (unity vrm export)
77. blankcity_foxy - (2024|12|16) bone export via pmx_conv1.3, then into pmx2vrm then in blender (CATS, MMDToolConv) and back into pmx. FIN !
79. fxiii_lightning - (2024|12|15) Demo model for the workflow video
80. nier_akeha - (2024|12|15) finally a model that has bone-blendshape morphs AND was able to convert back from pmx to vrm. phew !
82. 2bkimono - [VROID] DL
84. AkinaUesugia - [VROID] DL
85. Albus - DL
86. Allie - [VROID] DL
87. AoiZaizen - [VROID] DL (ygo) Aoi from Yu-GiOh! VRAINS
88. astralchain_akirahoward_fem - DL
93. dn_minorutanaka - DL [VROID]
95. gy_trucywright - DL
96. HikaruUesugi - DL [VROID]
99. MaronKusakabe - DL [VROID]
100. MisoraHibiki - DL [VROID]
101. mp_zerosuitsamus - DL
102. PatriciaWoods - DL
106. reynatis_sari - DL
107. Shanoa - DL [VROID]
108. ShokaSakurane - DL [VROID]
113. zoe_miyona - DL [VROID]
create_pmx_icon - Software DL