1. Export Misorahibiki.vrm (new one) via Vroid2pmx 2.1.06 2. Open in PMXEditor Material View 3. Remove all head parts -> delete hidden parts. 4. Select upper part of head back leftover [SHIFT]+[DEL] 5. SAVE 6- Drag and drop head_(vrm2pmx0.5)_nextra.pmx in (if you lack tex in the tex folder for it, fetch from MisoraHIbikold.vrm) and drop into tex folder 7. In "Joint" Tab on PMXE Main window Remove 5: J_Sec_C_Hood - entry 8. In PMXView Window select [B][RB][J] 9. use lasso or rectangular selection tool to select head (currently above body) 10. Move head down on body so no gap exists (down and a bit back to cover the hole SAVE the model should work now. #NOTES For the head (MisoraHibikiold.vrm) you NEED to use VRM2PMX 0.5. it is the /ONLY/ exporter able to fix the texture issues ! For the body (MisoraHibiki.vrm) 2.0.16 VRM2PMX is highly recommended, it is the onyl one to have most bones enabled (VroidPlayPark cannot do the two rotary movements in gigawave-lily) Misoras hair has weird physics enabled. Just keep it