1) Note that I assume you already know how to apply effects to a model. 2) In the MMEffects tab within MikuMikuDance, open the Map Effect File window and find the name of the model you want to edit. 3) Right-click on it and select "Subset-Extract" 4)You will see a list of materials appear under the object. Apply the following effects to each material (the normal-mapping effects are found in the same folder containing the model's textures): For CLOUD STRIFE: Eyes -> eyes.fx Leather; Pants; Metal B; Dull Metal B -> body_B.fx Skin; Shirt; Metal A; Dull Metal A -> body_A.fx Head; Lashes -> head.fx Mouth -> mouth.fx Eye Shine -> eye_shine.fx Brows; Hair -> hair.fx For BUSTER SWORD: buster_sword.fx