D.O.C. Heal Drone Tactical Q/LB/L1/LB
D.O.C. Heal Drone
Description The Drone Of Compassion (DOC) automatically heals those near it over time.
Cooldown 45 seconds

  • Places a hovering healing drone that heals all players within 6 meters.
  • Heals 8 health per second with an infinite healing pool, and lasts 20 seconds.
  • The drone cannot be moved around once placed.

  • Can be destroyed by The Ring after 2 damage ticks.
    • If placing the heatshield first before deploying D.O.C. Heal Drone, it will not be destroyed. However, playing drone first in ring, then cover it with heat shield, will still destroy it.
  • Caustic's gas will make the D.O.C. Heal Drone malfunction while inside of the gas and will not be able to heal anyone.
  • Crypto's Drone EMP Drone EMP can destroy the D.O.C. Heal Drone.
  • Gibraltar's Dome of Protection Dome of Protection and Caustic's Nox Gas Trap Nox gas Traps can be placed on the D.O.C Heal Drone, but they disappear as the drone does.
  • Can be attached to the Trident to heal while repositioning.

  • The drone should generally be used liberally to help recently revived allies recover their health faster, or to conserve their Med Kit Med Kits.
  • Drop the drone while performing other actions where the player is not moving much to accomplish two things at once. For example, use it...
    • ...while fighting and behind cover.
    • ...before/while replenishing shields to recover both shields and health at the same time.
    • ...on top of enemy body-boxes after finishing a fight so that the player and their allies can heal while looting.
    • ...on top of a respawn beacon or a downed ally so the player can heal while channeling to revive them.
  • The player can also use one Syringe Syringe to speed up the healing process, but not too many, as this will waste the ability itself.
  • If an injured ally is far away but running to Lifeline, it is possible to drop the drone early so that Lifeline can advance in position while the ally runs to the drone for health.
  • Avoid using the drone mid-air; it might never reach the ground, and if it does not reach the ground, then it will never start healing anyone.
  • The player cannot push the drone around so make sure it is placed properly and/or behind cover.

  • Sometimes the D.O.C. Heal Drone has environmental interaction issues, which can cause the Heal Drone to go through a Door, Wall, Crate, etc.
  • The D.O.C. Heal Drone will sometimes randomly float upwards.

  • Places a hovering healing drone that heals all players within 6 meters.
  • Heals 8 health per second with an infinite healing pool, and lasts 20 seconds.
  • The drone cannot be moved around once placed.

  • Can be destroyed by The Ring after 2 damage ticks.
    • If placing the heatshield first before deploying D.O.C. Heal Drone, it will not be destroyed. However, playing drone first in ring, then cover it with heat shield, will still destroy it.
  • Caustic's gas will make the D.O.C. Heal Drone malfunction while inside of the gas and will not be able to heal anyone.
  • Crypto's Drone EMP Drone EMP can destroy the D.O.C. Heal Drone.
  • Gibraltar's Dome of Protection Dome of Protection and Caustic's Nox Gas Trap Nox gas Traps can be placed on the D.O.C Heal Drone, but they disappear as the drone does.
  • Can be attached to the Trident to heal while repositioning.

  • The drone should generally be used liberally to help recently revived allies recover their health faster, or to conserve their Med Kit Med Kits.
  • Drop the drone while performing other actions where the player is not moving much to accomplish two things at once. For example, use it...
    • ...while fighting and behind cover.
    • ...before/while replenishing shields to recover both shields and health at the same time.
    • ...on top of enemy body-boxes after finishing a fight so that the player and their allies can heal while looting.
    • ...on top of a respawn beacon or a downed ally so the player can heal while channeling to revive them.
  • The player can also use one Syringe Syringe to speed up the healing process, but not too many, as this will waste the ability itself.
  • If an injured ally is far away but running to Lifeline, it is possible to drop the drone early so that Lifeline can advance in position while the ally runs to the drone for health.
  • Avoid using the drone mid-air; it might never reach the ground, and if it does not reach the ground, then it will never start healing anyone.
  • The player cannot push the drone around so make sure it is placed properly and/or behind cover.

  • Sometimes the D.O.C. Heal Drone has environmental interaction issues, which can cause the Heal Drone to go through a Door, Wall, Crate, etc.
  • The D.O.C. Heal Drone will sometimes randomly float upwards.

  • Places a hovering healing drone that heals all players within 6 meters.
  • Heals 8 health per second with an infinite healing pool, and lasts 20 seconds.
  • The drone cannot be moved around once placed.

  • Can be destroyed by The Ring after 2 damage ticks.
    • If placing the heatshield first before deploying D.O.C. Heal Drone, it will not be destroyed. However, playing drone first in ring, then cover it with heat shield, will still destroy it.
  • Caustic's gas will make the D.O.C. Heal Drone malfunction while inside of the gas and will not be able to heal anyone.
  • Crypto's Drone EMP Drone EMP can destroy the D.O.C. Heal Drone.
  • Gibraltar's Dome of Protection Dome of Protection and Caustic's Nox Gas Trap Nox gas Traps can be placed on the D.O.C Heal Drone, but they disappear as the drone does.
  • Can be attached to the Trident to heal while repositioning.

  • The drone should generally be used liberally to help recently revived allies recover their health faster, or to conserve their Med Kit Med Kits.
  • Drop the drone while performing other actions where the player is not moving much to accomplish two things at once. For example, use it...
    • ...while fighting and behind cover.
    • ...before/while replenishing shields to recover both shields and health at the same time.
    • ...on top of enemy body-boxes after finishing a fight so that the player and their allies can heal while looting.
    • ...on top of a respawn beacon or a downed ally so the player can heal while channeling to revive them.
  • The player can also use one Syringe Syringe to speed up the healing process, but not too many, as this will waste the ability itself.
  • If an injured ally is far away but running to Lifeline, it is possible to drop the drone early so that Lifeline can advance in position while the ally runs to the drone for health.
  • Avoid using the drone mid-air; it might never reach the ground, and if it does not reach the ground, then it will never start healing anyone.
  • The player cannot push the drone around so make sure it is placed properly and/or behind cover.

  • Sometimes the D.O.C. Heal Drone has environmental interaction issues, which can cause the Heal Drone to go through a Door, Wall, Crate, etc.
  • The D.O.C. Heal Drone will sometimes randomly float upwards.

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Combat Revive Passive
Combat Revive
Description Deploy D.O.C to revive teammates, leaving Lifeline free to defend.
?

  • Pressing "Use" (Default: E) once near a downed teammate will deploy D.O.C. to start the auto-revive process.
    • The player can leave D.O.C. to continue the revive, giving the player the capability to revive another teammate, or defend the teammate being revived.
    • Player does not have to hold down the "Use" to complete the revive.
    • Teammate can press "Character Utility Action" (Default: H) to cancel their revive.
  • Can revive two players at the same time.
  • Players being revived by Lifeline can cancel their revive.
  • If a player is in the process of being revived by D.O.C., the revive will not be canceled when the last player in the squad is downed and therefore the squad will not be eliminated until the revived player is killed.

  • When Revenant's Silence Silence hits the reviving player, it cancels the revive.
  • If a Lifeline is silenced by Silence Silence, then she can no longer auto revive teammates with D.O.C, and instead she will manually revive teammates.
  • When D.O.C. is destroyed by bullets or ordnances, it also cancels the revive.

  • Since Lifeline can auto-revive, it can be beneficial to revive allies in the middle of a fight.
    • however, without cover, and especially without a Knockdown Shield Gold Knockdown Shield, there is a high probability that they get downed again immediately afterward or killed during the revive.
    • Engaging the enemy or after letting D.O.C. continue the revive or canceling the revive could increase the teammate's survivability.
  • There is a brief loss of momentum when starting the auto-revive.
    • Sliding into the auto-revive removes the brief loss of momentum.
  • To get the most of this ability, try to revive teammates behind/near cover or in conjunction with Gibraltar's Dome of Protection Dome of Protection.
  • Use the D.O.C. Heal Drone D.O.C. Heal Drone to heal recently-revived allies, and/or to heal oneself during revives.
  • Teammates should press the "Character Utility Action" when one sense a firefight nearby.

  • Pressing "Use" (Default: E) once near a downed teammate will deploy D.O.C. to start the auto-revive process.
    • The player can leave D.O.C. to continue the revive, giving the player the capability to revive another teammate, or defend the teammate being revived.
    • Player does not have to hold down the "Use" to complete the revive.
    • Teammate can press "Character Utility Action" (Default: H) to cancel their revive.
  • Can revive two players at the same time.
  • Players being revived by Lifeline can cancel their revive.
  • If a player is in the process of being revived by D.O.C., the revive will not be canceled when the last player in the squad is downed and therefore the squad will not be eliminated until the revived player is killed.

  • When Revenant's Silence Silence hits the reviving player, it cancels the revive.
  • If a Lifeline is silenced by Silence Silence, then she can no longer auto revive teammates with D.O.C, and instead she will manually revive teammates.
  • When D.O.C. is destroyed by bullets or ordnances, it also cancels the revive.

  • Since Lifeline can auto-revive, it can be beneficial to revive allies in the middle of a fight.
    • however, without cover, and especially without a Knockdown Shield Gold Knockdown Shield, there is a high probability that they get downed again immediately afterward or killed during the revive.
    • Engaging the enemy or after letting D.O.C. continue the revive or canceling the revive could increase the teammate's survivability.
  • There is a brief loss of momentum when starting the auto-revive.
    • Sliding into the auto-revive removes the brief loss of momentum.
  • To get the most of this ability, try to revive teammates behind/near cover or in conjunction with Gibraltar's Dome of Protection Dome of Protection.
  • Use the D.O.C. Heal Drone D.O.C. Heal Drone to heal recently-revived allies, and/or to heal oneself during revives.
  • Teammates should press the "Character Utility Action" when one sense a firefight nearby.

  • Pressing "Use" (Default: E) once near a downed teammate will deploy D.O.C. to start the auto-revive process.
    • The player can leave D.O.C. to continue the revive, giving the player the capability to revive another teammate, or defend the teammate being revived.
    • Player does not have to hold down the "Use" to complete the revive.
    • Teammate can press "Character Utility Action" (Default: H) to cancel their revive.
  • Can revive two players at the same time.
  • Players being revived by Lifeline can cancel their revive.
  • If a player is in the process of being revived by D.O.C., the revive will not be canceled when the last player in the squad is downed and therefore the squad will not be eliminated until the revived player is killed.

  • When Revenant's Silence Silence hits the reviving player, it cancels the revive.
  • If a Lifeline is silenced by Silence Silence, then she can no longer auto revive teammates with D.O.C, and instead she will manually revive teammates.
  • When D.O.C. is destroyed by bullets or ordnances, it also cancels the revive.

  • Since Lifeline can auto-revive, it can be beneficial to revive allies in the middle of a fight.
    • however, without cover, and especially without a Knockdown Shield Gold Knockdown Shield, there is a high probability that they get downed again immediately afterward or killed during the revive.
    • Engaging the enemy or after letting D.O.C. continue the revive or canceling the revive could increase the teammate's survivability.
  • There is a brief loss of momentum when starting the auto-revive.
    • Sliding into the auto-revive removes the brief loss of momentum.
  • To get the most of this ability, try to revive teammates behind/near cover or in conjunction with Gibraltar's Dome of Protection Dome of Protection.
  • Use the D.O.C. Heal Drone D.O.C. Heal Drone to heal recently-revived allies, and/or to heal oneself during revives.
  • Teammates should press the "Character Utility Action" when one sense a firefight nearby.

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Care Package Ultimate Z/LB+RB/L1+R1/LB+RB
Care Package
Description Call in a droppod full of high quality defensive gear.
Charge time 3.5 minutes

  • Care Packages come with 3 item slots, and always guarantee an upgrade to the player's squad’s current loadout, if possible. Each slot contains one of the following:
  • Unlike natural airdrops, Lifeline's care packages are blue and are not marked on the map or announced. They emit a blue light when unopened.
  • Takes 8 seconds to land once called in.

  • If Lifeline and her squad die before the Care Package is opened, it will contain three Mobile Respawn Beacon Mobile Respawn Beacons.

  • While not as flashy as some other legend's ultimates, the high chance of getting epic-tier Evo Shield Evo Shields is worth its weight in gold especially if the player's squad has not had the good fortune to get anything above Common, as well as supplying Shield Cell Shield Cells and Med Kit Med Kits if they have been depleted after a particularly grueling fight.
  • Can be used as a cover in an area with low covers, or as a stepping stone to climb up to greater heights.
  • Lifeline's team should prioritize pinging out and giving her most if not all of the Ultimate Accelerant Ultimate Accelerants they find, at least in the early-mid game.
  • Lifeline can use her Care Package on Round 6 to take up nearly all the space in the final area, provide cover, and can be used to climb up to safety as the chaos unfolds.
  • Care Package should generally be used as soon as it comes off cooldown unless the team is worried about enemies being very close by or if the player's team is running from something dangerous.
  • Lifeline care packages are very obvious and can thus compromise the team's exact position. Be on guard when using it, as nearby enemies may decide to come running over.
    • This issue is exacerbated in the very late game with 2-3 squads remaining, where a small circle makes getting ambushed that much more likely.
    • Conversely, this can be used to Lifeline's advantage, as bait: Lifeline could use the package away from her team to mislead enemies, or in a spot where her team can watch the care package and ambush whoever comes.
    • If enemies are standing underneath the package as it drops, they will be crushed.
    • As an enemy squad, watch out for the various visual and audio effects. Calling in a Lifeline Care Package makes the same sound as when a regular care package is called in, but it is not announced. This sound especially is audible over a long distance.
    • Though the sound effects are different, be sure not to confuse the blue beacon of light with the light blue one of a Replicator Replicator.
  • The player can also use it after you have respawned a teammate to replenish a bit of their loot, but like the aforementioned tip, be on guard when using it as enemies have an extremely high chance of coming to you because of the Respawn Ship and the Care Package.

  • Care Packages come with 3 item slots, and always guarantee an upgrade to the player's squad’s current loadout, if possible. Each slot contains one of the following:
  • Unlike natural airdrops, Lifeline's care packages are blue and are not marked on the map or announced. They emit a blue light when unopened.
  • Takes 8 seconds to land once called in.

  • If Lifeline and her squad die before the Care Package is opened, it will contain three Mobile Respawn Beacon Mobile Respawn Beacons.

  • While not as flashy as some other legend's ultimates, the high chance of getting epic-tier Evo Shield Evo Shields is worth its weight in gold especially if the player's squad has not had the good fortune to get anything above Common, as well as supplying Shield Cell Shield Cells and Med Kit Med Kits if they have been depleted after a particularly grueling fight.
  • Can be used as a cover in an area with low covers, or as a stepping stone to climb up to greater heights.
  • Lifeline's team should prioritize pinging out and giving her most if not all of the Ultimate Accelerant Ultimate Accelerants they find, at least in the early-mid game.
  • Lifeline can use her Care Package on Round 6 to take up nearly all the space in the final area, provide cover, and can be used to climb up to safety as the chaos unfolds.
  • Care Package should generally be used as soon as it comes off cooldown unless the team is worried about enemies being very close by or if the player's team is running from something dangerous.
  • Lifeline care packages are very obvious and can thus compromise the team's exact position. Be on guard when using it, as nearby enemies may decide to come running over.
    • This issue is exacerbated in the very late game with 2-3 squads remaining, where a small circle makes getting ambushed that much more likely.
    • Conversely, this can be used to Lifeline's advantage, as bait: Lifeline could use the package away from her team to mislead enemies, or in a spot where her team can watch the care package and ambush whoever comes.
    • If enemies are standing underneath the package as it drops, they will be crushed.
    • As an enemy squad, watch out for the various visual and audio effects. Calling in a Lifeline Care Package makes the same sound as when a regular care package is called in, but it is not announced. This sound especially is audible over a long distance.
    • Though the sound effects are different, be sure not to confuse the blue beacon of light with the light blue one of a Replicator Replicator.
  • The player can also use it after you have respawned a teammate to replenish a bit of their loot, but like the aforementioned tip, be on guard when using it as enemies have an extremely high chance of coming to you because of the Respawn Ship and the Care Package.

  • Care Packages come with 3 item slots, and always guarantee an upgrade to the player's squad’s current loadout, if possible. Each slot contains one of the following:
  • Unlike natural airdrops, Lifeline's care packages are blue and are not marked on the map or announced. They emit a blue light when unopened.
  • Takes 8 seconds to land once called in.

  • If Lifeline and her squad die before the Care Package is opened, it will contain three Mobile Respawn Beacon Mobile Respawn Beacons.

  • While not as flashy as some other legend's ultimates, the high chance of getting epic-tier Evo Shield Evo Shields is worth its weight in gold especially if the player's squad has not had the good fortune to get anything above Common, as well as supplying Shield Cell Shield Cells and Med Kit Med Kits if they have been depleted after a particularly grueling fight.
  • Can be used as a cover in an area with low covers, or as a stepping stone to climb up to greater heights.
  • Lifeline's team should prioritize pinging out and giving her most if not all of the Ultimate Accelerant Ultimate Accelerants they find, at least in the early-mid game.
  • Lifeline can use her Care Package on Round 6 to take up nearly all the space in the final area, provide cover, and can be used to climb up to safety as the chaos unfolds.
  • Care Package should generally be used as soon as it comes off cooldown unless the team is worried about enemies being very close by or if the player's team is running from something dangerous.
  • Lifeline care packages are very obvious and can thus compromise the team's exact position. Be on guard when using it, as nearby enemies may decide to come running over.
    • This issue is exacerbated in the very late game with 2-3 squads remaining, where a small circle makes getting ambushed that much more likely.
    • Conversely, this can be used to Lifeline's advantage, as bait: Lifeline could use the package away from her team to mislead enemies, or in a spot where her team can watch the care package and ambush whoever comes.
    • If enemies are standing underneath the package as it drops, they will be crushed.
    • As an enemy squad, watch out for the various visual and audio effects. Calling in a Lifeline Care Package makes the same sound as when a regular care package is called in, but it is not announced. This sound especially is audible over a long distance.
    • Though the sound effects are different, be sure not to confuse the blue beacon of light with the light blue one of a Replicator Replicator.
  • The player can also use it after you have respawned a teammate to replenish a bit of their loot, but like the aforementioned tip, be on guard when using it as enemies have an extremely high chance of coming to you because of the Respawn Ship and the Care Package.

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Main article: Legend Upgrades