| Tactical | Q/ | |
|---|---|---|
| Piercing Spikes | ||
| Description | Throw out a patch of ferrofluid which turns in to spikes when enemies are near. Catalyst remains immune to enemy spikes. | |
| Cooldown | 25 seconds | |
| Passive | Hold X/ | |
|---|---|---|
| Barricade | ||
| Description | Reinforce doors, strengthening them and locking them to enemies. Spaces where doors have been destroyed can also be reinforced. | |
| Ultimate | Z/ | |
|---|---|---|
| Dark Veil | ||
| Description | Raise a permeable wall of ferrofluid. Enemies who walk through it will be slowed and partially blinded for a brief time. | |
| Charge time | 2.5 minutes | |